Hello, I just found your program and am absolutely delighted by it!
Your program is something I have been looking around for, for a long time now; and far exceeds anything I had hoped to find!
You state your too busy to create new landscapes, which makes me wonder if you'd be open to letting the public know maybe what programs or techniques you used for making the landscape; it appears to be a very high end vector animation akin to Flash, am I close?
Even if my guess is off base, I would like to ask as my question if there is any plan to release a community tool for building landscapes?
If this is the case I would be delighted to assist you in the addition of landscapes to your project; as I have an extensive background in home brew animation and art in general.
Landscapes
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- Joined: Mon Sep 21, 2009 11:56 am
- Name: Pasha
- Location: Saint-Petersburg, Russia
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Re: Landscapes
Hello, Laerrus, and welcome!
Yes, you are right, the landscape is a Flash graphics.
There are 5 pictures for each season of the year (a special "naked" season is the 5th one)
So, imagine how much graphics are required for a single landscape.
Also, there are quite a lot of programming to make the landscape look interesting.
1. Distance mapping is used to cover the landscape with mist naturally.
2. Snow light tweaking to the snow shine more than the ground.
3. The foreground animation.
4. Small life things like windows in the house, the snowman and so on.
5. Optimization, to make YoWindow work fast.
Unfortunately, at the moment the landscape creation process is internal and we have not come to a point to open it for community.
All the graphics is drawn by hand by our artist - Yura.
There is no constructor to build the landscape like a Lego house.
We would be happy if on some day the community would help us with new landscapes.
Thank you much for the nice words about our baby
May we have a look at your art works?
Yes, you are right, the landscape is a Flash graphics.
There are 5 pictures for each season of the year (a special "naked" season is the 5th one)
So, imagine how much graphics are required for a single landscape.
Also, there are quite a lot of programming to make the landscape look interesting.
1. Distance mapping is used to cover the landscape with mist naturally.
2. Snow light tweaking to the snow shine more than the ground.
3. The foreground animation.
4. Small life things like windows in the house, the snowman and so on.
5. Optimization, to make YoWindow work fast.
Unfortunately, at the moment the landscape creation process is internal and we have not come to a point to open it for community.
All the graphics is drawn by hand by our artist - Yura.
There is no constructor to build the landscape like a Lego house.
We would be happy if on some day the community would help us with new landscapes.
Thank you much for the nice words about our baby

May we have a look at your art works?
Re: Landscapes
Whew, that is a very well organized system you have set up!
Of course you can see some! It'd be my delight to show you!
My formal site:
www.stephenguptill.com
or my informal site:
www.facebook.com/theeight
Of course you can see some! It'd be my delight to show you!
My formal site:
www.stephenguptill.com
or my informal site:
www.facebook.com/theeight
- par
- Posts: 8736
- Joined: Mon Sep 21, 2009 11:56 am
- Name: Pasha
- Location: Saint-Petersburg, Russia
- Contact:
Re: Landscapes
Hey!
Very nice graphic works!
Like the paintings section.
Very nice graphic works!
Like the paintings section.