What's new in Town?
The following sound effects were added.
- Window light switch.
- Door open/close (for each door).
- Car honk (for each type of car).
- Men and women laugh when you tap them.
Tap a man three times to experience a little surprise.
4.0.56 Sound effects
Re: 4.0.56 Sound effects
Hi Pasha,
This is BIG fun
Are we heading for a YoWindow Super Mario version?
I like the horns.
Right now the buses sound the same as the beetles, which is a bit skinny for the buses.
Fred
PS: An unannounced funny trick is when you click on a window with lights on and someone standing still looking at you
This is BIG fun

Are we heading for a YoWindow Super Mario version?
I like the horns.
Right now the buses sound the same as the beetles, which is a bit skinny for the buses.
Fred
PS: An unannounced funny trick is when you click on a window with lights on and someone standing still looking at you

- par
- Posts: 8724
- Joined: Mon Sep 21, 2009 11:56 am
- Name: Pasha
- Location: Saint-Petersburg, Russia
- Contact:
Re: 4.0.56 Sound effects
Fred, I'm happy to read you got the Mario reference 
If found the sound sample online on http://themushroomkingdom.net website.
Does anyone know if it is legal to use the sample?
We could use a different sound, but I want so much the effect was backed by the original sound from the game.
I was so tired with the sound work I put a random sample for the bus honk.
I hope we to find a nice bus sound later on.
If you would like to help, here's the wonderful website I'm searching the free sound samples.
http://freesound.org
Oh, and I'm glad you like the sound effects

If found the sound sample online on http://themushroomkingdom.net website.
Does anyone know if it is legal to use the sample?
We could use a different sound, but I want so much the effect was backed by the original sound from the game.
I was so tired with the sound work I put a random sample for the bus honk.
I hope we to find a nice bus sound later on.
If you would like to help, here's the wonderful website I'm searching the free sound samples.
http://freesound.org
Oh, and I'm glad you like the sound effects

- countryroads
- Posts: 8844
- Joined: Tue Apr 27, 2010 3:38 am
- Name: Marty
- Location: Mansfield, Ohio USA
- Contact:
Re: 4.0.56 Sound effects
Hi Pasha,
When a man is walking toward you or away from you, it is easy tapping him 3 times.
But when he is walking east or west, tapping 3 times is a little difficult.
When I tap him 3 times, he normally gets big and then goes back to original height.
If I tap him 3 times when he is near the street light in front of orange building, he stays big.
Is this what should happen?
Now to go back to more testing.
Marty
When a man is walking toward you or away from you, it is easy tapping him 3 times.
But when he is walking east or west, tapping 3 times is a little difficult.
When I tap him 3 times, he normally gets big and then goes back to original height.
If I tap him 3 times when he is near the street light in front of orange building, he stays big.
Is this what should happen?
Now to go back to more testing.
Marty
- countryroads
- Posts: 8844
- Joined: Tue Apr 27, 2010 3:38 am
- Name: Marty
- Location: Mansfield, Ohio USA
- Contact:
Re: 4.0.56 Sound effects
Hi Pasha,
I have found at least 2 bugs.
I was testing in debug mode.
This first one I was turning lights on and off.
I think I then tried to go back to Valley landscape.
I got the black YoWindow load screen.
Here is the debug report.
Marty
I have found at least 2 bugs.
I was testing in debug mode.
This first one I was turning lights on and off.
I think I then tried to go back to Valley landscape.
I got the black YoWindow load screen.
Here is the debug report.
Marty
- countryroads
- Posts: 8844
- Joined: Tue Apr 27, 2010 3:38 am
- Name: Marty
- Location: Mansfield, Ohio USA
- Contact:
Re: 4.0.56 Sound effects
This second debug test and report are from the following action.
I was testing Leiden at night.
I was turning window lights off and on.
I had windows where there were people at the window.
Turn the lights off and you get a sound like a horse or a cow.
Turn the lights back on.
Now I changed locations to Sydney, Australia.
There is absolutely no people or auto traffic.
You get a frozen city landscape.
The attached are the report and frozen landscape of Sydney.
But this only happens when you play games with the lights.
This test was a repeat of something that occurred with the desktop version.
I was testing Leiden at night.
I was turning window lights off and on.
I had windows where there were people at the window.
Turn the lights off and you get a sound like a horse or a cow.
Turn the lights back on.
Now I changed locations to Sydney, Australia.
There is absolutely no people or auto traffic.
You get a frozen city landscape.
The attached are the report and frozen landscape of Sydney.
But this only happens when you play games with the lights.
This test was a repeat of something that occurred with the desktop version.
- par
- Posts: 8724
- Joined: Mon Sep 21, 2009 11:56 am
- Name: Pasha
- Location: Saint-Petersburg, Russia
- Contact:
Re: 4.0.56 Sound effects
Thank you, Marty, I will be using your reports as a reference.
In case of tapping the man near the orange building, it looks like you missed him a bit probably.
In case of tapping the man near the orange building, it looks like you missed him a bit probably.