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4.0.36 Town: men are different

Posted: Mon Jul 27, 2015 5:01 pm
by par
What's new?

People in Town landscape.

- Men are different now.
Every man is generated randomly.

- When it rains, men open up umbrellas. A good variety of Umbrellas we have.
- Men speed and height are also variable.
- A man can walk into the balcony over the first street.

We are going to add a couple more types of men, women and kids.

- There are a number of defects to be fixed. See Marty post.
viewtopic.php?f=29&t=23205#p60703

Men animation was implemented with Dragon Bones library.
http://dragonbones.effecthub.com/

In debug mode type "Q" to add a new man randomly to the Town.
Screenshot at Jul 27 19-39-40.png

Re: 4.0.36 Town: men are different

Posted: Mon Jul 27, 2015 6:07 pm
by MaxH
'Played' with it. No problems found so far.
Keep up the good work :good:

Max

Re: 4.0.36 Town: men are different

Posted: Mon Jul 27, 2015 6:35 pm
by cholo1979
he estado un buen tiempo con el paisaje y no hay errores una gran maravilla esperemos disfrutar pronto pasha gran trabajo buena la animacion de los hombres a falta de las mujeres y niƱos todo un genio par

Re: 4.0.36 Town: men are different

Posted: Mon Jul 27, 2015 6:36 pm
by cholo1979
I have been a good time with the landscape and there is a great wonder errors hopefully soon enjoy good pasha great animation work in the absence of men women and children around a pair genius

Re: 4.0.36 Town: men are different

Posted: Mon Jul 27, 2015 8:32 pm
by wlack
Very good umbrella when it rains, but those big coats at 30 degree heat ...

Re: 4.0.36 Town: men are different

Posted: Mon Jul 27, 2015 8:38 pm
by countryroads
Hi Pasha,

Along with adding women and children, are you going to add our 4 legged children? Dogs and cats.
I am going to do more testing now.

Good job.

:good:
Marty

Re: 4.0.36 Town: men are different

Posted: Tue Jul 28, 2015 3:22 am
by countryroads
Hi Pasha,

Along with men walking into each other (melting together) and occasionally walking thru cars I had one other thing happen.

Once during testing of this build the entire landscape froze.
All of the cars froze and all of the men froze.
I had to tap the screen to get everything moving again.

I have not been able to repeat the frozen landscape yet.

Now to do more testing.

Marty

Re: 4.0.36 Town: men are different

Posted: Tue Jul 28, 2015 5:12 am
by countryroads
Hi Pasha,

I wish I could take a screenshot instead of working with the snipping tool.

I was looking at a forecast day so that I could have daylight.
One of the men really looked odd.
From the collar of the coat down to the feet, everything was okay.
The head had hair and a golf cap.
But there was absolutely no face.
No flesh color at all.
I was seeing the building and the cobblestones where there should be flesh color.

Sorry, I have not been able to repeat it yet.

:(
Marty

Re: 4.0.36 Town: men are different

Posted: Wed Jul 29, 2015 2:38 am
by countryroads
Hi Pasha,

I was able to get a snip of the invisible face.
Look at the man on the right side.
I hope this helps you.

Marty
missing face2.JPG
missing face2.JPG (19.84 KiB) Viewed 9762 times

Re: 4.0.36 Town: men are different

Posted: Wed Jul 29, 2015 4:15 pm
by par
Thank you, guys!
Special thanks to Marty, as usual :)

Marty, you have spotted a little surprise - the invisible man!

Pets and different clothes are planned, but it would take time to paint all the art work.