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1.7.14

Posted: Sat Jun 20, 2015 1:55 pm
by par
What's new?

- New widget: Small Clock (4x1)
- Control transparency of all widgets except Forecast (4x2)
- Design adjusted for some widgets.
- FIXED: horse and cow pop up from nowhere on start.
- FIXED: crash on widget creation.

Re: 1.7.14

Posted: Sat Jun 20, 2015 5:33 pm
by countryroads
Hi Pasha,

Millie and Marfa are still appearing from out of nowhere.
Not as often but they are still doing their magic act.

:(
Marty

Re: 1.7.14

Posted: Sat Jun 20, 2015 9:28 pm
by par
Can you find a stable way to repeat this defect?
I cannot repeat it now.

Re: 1.7.14

Posted: Sat Jun 20, 2015 10:22 pm
by FvE
Hi Pasha,

I don't know if the following influences the effect, but it's the way I've tested it:
- Since I'm testing it late in the evening right now I switch to the next day to have a brighter view.
- I turn my device to see the landscape vision.
This way I can see the animals at an early point.
If they don't walk in from the side, just wait for them to pop up.
If there are already animals in the landscape you won't see it.
You need to close and re-open the app then.

Hope you can see it this way to.
Fred

Re: 1.7.14

Posted: Sat Jun 20, 2015 11:36 pm
by countryroads
Hi Pasha,

I normally test in portrait.
I tried landscape as Fred suggested.

In Village, if there is 1 animal or no animals when the app starts wait and 1 or 2 may pop up near the road or the house.
In Oriental, if there are no animals when the app starts 1 may pop up near the lantern.

Also it was very overcast in Oriental.
Look at the reflection in the water.

:(
Marty


Screenshot_2015-06-20-18-19-45.png

Re: 1.7.14

Posted: Sun Jun 21, 2015 4:29 pm
by par
Thanks so much! I have found the problem case. See the next build.